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fractol

Interactive fractal renderer written in C.

  • C
  • Makefile

Overview

fractol is an interactive fractal renderer focused on drawing mathematical sets in real time and exploring them through zooming, panning, and color variation.

Visit the repository for source and setup instructions.

Usage

Build with make, then run the program with one of the supported forms:

make
./fractol mandelbrot
./fractol julia -0.4 0.6
./fractol julia 0.285 0.01
./fractol julia -0.8 0.156

Use the mouse wheel to zoom and Esc or the window close button to exit.

What I Built

Details

Mapping pixels to math

Each pixel is mapped into the complex plane, iterated through the selected fractal formula, and colored according to how quickly it escapes. Zooming and panning update that mapping so the same renderer can explore different areas. The renderer uses z = z^2 + c, with Mandelbrot using the pixel position as the constant and Julia using command-line constants.

Rendering loop

The project redraws a 1200x1200 image buffer and writes pixels directly before putting the image into the window. It links MiniLibX with X11/Xext and libm, and uses a small ft_printf library for formatted output.

Notes

The project is a compact mix of math, graphics, and low-level rendering. It is especially useful for showing pixel-level drawing, event handling, and performance-conscious loops in C.

Sources / Further Reading